Monday 7 March 2016

[MapleStorySEA] NO LONGER USED (The Character Card System has been replaced by The Maple Union System) - BOOSTING YOUR MAIN'S DAMAGE RANGE PART 1 OF 2: Character Card combination (right side of character selection screen)


Update:
***(Note: Character Cards are no longer used, please kindly refer to the Maple Union note https://maplestoryseatips.blogspot.sg/2017/05/maplestorysea-my-maple-union-character.html, the Maple Union System is now used instead of the Character Card System)***

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IMPORTANT:
You should be able to achieve a total of +27% critical rate for your main character, by doing the following:
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1) Train Phantom to lv120, and link its link skill to your main character (linking of link skills can be done at lv70, and the character giving the link skill will not lose its link skill).
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2) Train Crossbow Master and Night Lord to lv140 (Rank S in Maple Union) each, and equipping them in Maple Union % critical rate tiles.
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3) Please make sure *not* to overoccupy Maple Union % critical rate tiles if your main character has exceeded 100% critical rate, taking note that the stat window of your main character will only show critical rate as 100%.
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The website names of the relevant FaceBook notes have changed. This has been updated in the Contents Page note.
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The website names of the relevant blog posts are still using their original (first)website names. This has been updated in the Contents Page blog post.
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Thank you.
Damage refers to DAMAGE RANGE IN THE STAT WINDOW. = ***IMPORTANT: http://www.southperry.net/showthread.php?t=57159 Credits to the creator of the information. I also tested this with and without my Luminous card, for my Luminous character. The total buffed INT (even after using Luminous's own buffs), is only increased by 40 int. As mentioned in the forum thread, and also logically, this means that character cards with individual boost effects, boosting stats(Kaiser for STR, Angelic Buster for DEX, Xenon for STR, DEX and LUK, and Luminous for INT), only add to the final number of the different stats in the stat window, and this increase is NOT affected by % stats or % of that stat/those stats, of equipment, skills or link skills.*** = Please read the following ADVICE, before continuing on reading carefully about character cards!!! @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ Part 2 of 2 of this note: https://www.facebook.com/notes/soh-jiong-hao/maplesealv30lv150-revamped-koc-empress-blessingknight-of-cygnus-blessing-of-the-/430780557017338 MY ADVICE as a non-@cash player:*** It is best to train a main that will stick with (main: you usually only play this character and probably will train it to at least lv200, the other characters are just mainly used to support this character in terms of damage and non-damage-boosting link skills) = IMPORTANT NOTE: level 3 link skills are unlocked at lv210, which is FAR TOO DIFFICULT TO REACH, so I won't be elaborating on them. Source: http://www.basilmarket.com/forum/2677212/3#comments_list = = = TRAIN YOUR DAMAGE-BOOSTING CHARACTER MULES IN THE FOLLOWING ORDER: Please refer to this for the correct case: https://www.facebook.com/notes/soh-jiong-hao/maplesea-lists-of-characters-to-train-to-boost-damage-range-for-specific-main-ch/756719581090099 = @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ =========== CHARACTER CARDS ========== Disclaimer: ? means I don't know. This is updated to the CURRENT mapleSEA's patch. 'X char level' means 'times(Multiplied) by the logged-in (the character being used) character's level). Boss dmg% (kanna (magician) character card) is more than boss att % (demon avenger (warrior) character card) because your weapon/magic attack is just a part of your damage. --- I may not have trained the stated jobs in the 9-card combinations as the job may not/may just have/ is going to be released. -- Thus, The stated combinations at the bottom section does not mean that I have attained the different character card rank levels for the characters chosen. Thank you. ================ ====================== *** *** *** CREDITS: Sources used: 1) YouTube video description used: The video's video info shows the 3-card together combinations and the individual card's boost, except for ZEN's: http://www.youtube.com/watch?v=R54LjZ7iwEo Credits to "MasteringGaming" (https://www.youtube.com/channel/UCkx7Ck9lKEexmkEZGWV9ZQw). ------- 2) Guide used: http://ayumilove.net/maplestory-character-card-system-guide/ Credits to the author of "AyumiLove" (Website: http://ayumilove.net/) *** *** *** = 3) http://orangemushroom.net/2015/07/24/kms-ver-1-2-240-kinesis-the-supernatural-enter-the-dragon-mu-lung-dojo/ Kinesis's character card and link skill. Blog post written by the blog owner Max, who is a KMS player. = 4) http://orangemushroom.net/2015/12/21/kms-ver-1-2-250-heroes-of-maple-blaster/ Blaster's character card. Blog post written by the blog owner Max, who is a KMS player. = For 3 cards of any job type, all with at least the following ranks: Rank B= 300 hp/mp Rank A= 500 hp/mp 1wa/ma Rank S= 700 hp/mp 3wa/ma 3% boss dmg Rank SS= 1000 hp/mp 5wa/ma 5% boss dmg --------------------------- For 3 same background cards: 3 rank B/A/S/SS cards= stats+3/5/7/10 NOTE: !!!!Nova and Explorer share the same background colour for cards, but it takes 3 explorer or 3 nova cards to activate the stat boost!!! --- Rank B/A/S/SS: lv30/70/100/200, including the max level 200 knight of cygnus (mihile) For knights of cygnus with max level 120: Rank B/A: lv30/60, they cannot reach rank S at lv100 or lv120, but are treated as rank S for their own job type for 3-card own job type together effects. Own job type: warrior/magician/pirate/thief/bowman. They cannot unlock the 3 Rank S together (with any job type), effect of 700 hp/mp, 3wa/ma, 3% boss damage. They can only give the rank A type of the 3 rank A together (with any job type) effect: 500 hp mp, 1wa/ma) FROM the 'CYGNUS RETURNS' patches onwards, KNIGHTS OF CYGNUS will be revamped to be max level 200, and have rank S character cards at lv100, rank SS character cards at lv200!!!! With the exact same character card effect, at ranks S and SS, the effects will be boosted accordingly. -------- The 3 own job type cards together effect's rank works like that: 3 cards of the same rank give that own job type rank effect (e.g. 3 rank S magicians= Magical storm (S) = 8% max MP added to range), so does 2 cards of the same rank and 1 card of a rank below that rank. (e.g. 2 rank S and 1 rank A magicians= Magicial storm (S)) --- My individual character cards that I am using. My main is a bishop (a magician). Card effects are shown: https://www.facebook.com/mapleseafreebossruns/media_set?set=a.446136202148440.1073741825.100002561932116&type=3 -- Individual cards that are useful(boost damage): (check them out in the video info) - *Paladin to boost wep damage range up to lv200 (rank B/A/S/SS= +0.5/1/1.5/2 wep dmg range X char level) - *Flame wizard to boost magic damage range up to lv200 (rank B/A/S/SS= +0.5/1/1.5/2 magic dmg range X char level) - *Ice/Lightning Archmage to boost magic damage range up to lv200 (rank B/A/S/SS= +0.5/1/1.5/2 magic dmg range X char level) - *Zen to boost Critical Rate to lv200. (rank B/A/S/SS= +1/2/3/4% to Critical Rate) - *Demon avenger to boost % Boss Damage (rank B/A/S/SS= +1/2/3/4% Boss Damage) - *Viper to boost magic and weapon damage to lv200 (rank B/A/S/SS= +2/3/4/5 wep & magic dmg range X char level) - *Striker to boost magic and weapon damage range to lv200. (rank B/A/S/SS= +2/3 wep & magic dmg range X char level) - *Angelic Buster to boost DEX to lv200. (rank B/A/S/SS= DEX+10/20/40/80) - *Kaiser to boost STR to lv200. (rank B/A/S/SS= STR+10/20/40/80) - *Luminous to boost INT to lv200. (rank B/A/S/SS= INT+10/20/40/80) - *Xenon to boost STR DEX LUK to lv200. (rank B/A/S/SS= +5/10/20/40 STR DEX LUK) - *Hayato to boost Critical Damage to lv200. (rank B/A/S/SS= +1/2/3/4% to Critical Damage) - *Kanna to boost Boss Damage to lv200 . (rank B/A/S/SS= Boss Damage +1/2/3/4%) - *EunWol to boost Critical Damage to lv200. (rank B/A/S/SS= +1/2/3/5% Critical Damage) - *Kinesis to boost INT to lv200. (rank B/A/S/SS= INT +10/20/40/80) - *Wind Breaker to boost DEX to lv200. (rank B/A/S/SS= DEX +10/20/40/80) - *Night Walker to boost LUK to lv200. (rank B/A/S/SS= LUK +10/20/40/80) - *Blaster to boost % defense ignored up to lv200. (rank B/A/S/SS= 1%/2%/3%/5% defense ignored) (Not released in MapleStorySEA yet, as of 17 January 2016, which is MapleStorySEA's RISE content patch) *: boosts damage ========================== *Dark knight to boost % HP to lv200 (NOTE: This card WILL boost demon avenger's range as demon avenger's primary stat is HP, does not boost other jobs up to date) FOR DEMON AVENGER's DAMAGE ONLY ============================= ============= * : boost damage to different types of jobs. ============ ============================ Battlemage to reduce a % of damage taken to level 200 (rank B/A/S/SS= 2/3/4/5% reduction in damage taken) - Evan to give 70% chance to recover a % of MP on successful hit(or attack) to level 200 (rank B/A/S/SS = 70% chance to recover 2/4/6/8% MP on successful hit (or attack) - Aran to give 70% chance to recover a % of HP on successful hit(or attack) to level 200 (rank B/A/S/SS = 70% chance to recover 2/4/6/8% HP on successful hit (or attack) - Mihile to boost % def to lv200 (rank B/A/S/SS= +2/3/4/5% def) - Soul master to boost % def to lv200 (rank B/A/S/SS= +2/3/4/5% def) - Mercedes to reduce skill cooldown to lv200 (rank B/A/SS= reduce skill cooldown (time) by 2/3/4/5%, up to a maximum reduction of 5 seconds) - Phantom to boost % mesos obtained from monsters to lv200 (rank B/A/S/SS= +1/2/3/4% mesos obtained from monsters) - Bishop to boost % increase in MP potion effect, including potions that boost both HP and MP, tested, to lv200 (rank B/A/S/SS= +5/10/15/20% to MP potion effect) - Zero to boost 4/6/8/10% monster experience received, rank B/A/S/SS=lv110/130/160/200 (this is a warrior card) - Demon Slayer to boost Abnormal Status Resistance (rank B/A/S/SS= +1/2/3/4 Abnormal Status Resistance) - ------------------------------- !!!!!!!!!!!!!!!!!!!!!!!!!!!3 most useful same job type (warrior/magician/pirate/thief/bowman) 3-card together combinations (PLEASE TAKE NOTE THAT YOU CANNOT HAVE MORE THAN ONE OF THE 3-SAME-JOB TYPE EFFECT, if there are more than 2 groups of 3-same-job type (2 groups of 3 different warriors together, 3 by 3, for example), the higher rank effect will take effect)!!!!!!!!!!!!!!!!!!!! --------------- 1) 3 lv30/60/100/200 warriors together: 4/6/8/10% HP added to damage range (in stat window) 2) 3 lv30/60/100/200 magicians together: 4/6/8/10% MP added to damage range (in stat window) 3) 3 lv30/60/100/200 pirates together: Ignore 2/4/6/8% monster defense 4) 3 lv30/60/100/200 thieves together: Critical Damage +2/4/6/8% 5) 3 lv30/60/100/200 bowmen together: Additional Damage from Final Attack skills +2/4/6/8% =============== ========== Explanation on special 3-card effects: ----------------------------------------------------------------------------------- The 3-magician-card effect of +4/6/8/10% (3 rank B/A/S/SS magicians) max MP to range and the 3-warrior-card effect of +4/6/8/10% (3 rank B/A/S/SS warriors) max HP to range, seems like they work based on this: The value of HP and MP upon 1st job advancement, which is determined by whether the character will be a warrior (highest hp, hp is much higher than mp), bowman, pirate, thief (these 3 in the middle have hp higher than mp), or magician (highest mp, mp much higher than hp). 3 rank A explorer cards (together) give the effect of +7 STATS. This is a higher damage range boost as compared to using Striker (rank S boost being 4 weapon & magic damage range X character level, this boost is the same as viper's rank S card boost)for the third card in this group of 3 cards. ------------------- Thus, the 3-magician-effect of % max MP to range will add more to the range of magicians compared to other jobs. ------------------- And, the 3-warrior effect of % max HP to range will add more to the range of non-magicians compared to magicians. ----------------------------- Finally, 3 explorer cards give the effect of + stats. ------ And if you calculate it, 'max MP' or 'max HP' is the [The Maximum HP or MP, minus willpower HP boost, minus Empathy MP boost, minus EQ/WEP boost, minus 2nd/3rd/4th job advancement HP & MP boosts]. Which should explain why 8% max MP did not add at least 320 to my phantom's range, whose MP without willpower, empathy and eq/wep boosts should be at least 4k, but instead, it was boosted by only 159:x ============== ================ My own INDIVIDUAL character card boosts Photo Album: https://www.facebook.com/media/set/?set=a.446136202148440.1073741825.100002561932116&type=3&uploaded=18 ======================== My own character card combinations:
Since I do not go (expedition) bossing, I think Hayato's minimum critical damage % card boost is more important than Demon Avenger's boss ATT % card boost and Kanna's boss damage % card boost. --------------- [1] MAGICIANS [2] DEMON AVENGER [3] DARK KNIGHT [4] PHANTOM [5] XENON [6] Thieves EXCEPT PHANTOM AND XENON [7] Primary stat STR, Secondary stat DEX warriors & pirates and Primary Stat DEX, Secondary stat STR bowmen and pirates: ---------------- [1] MAGICIANS (magic damage type) jobs:Primary stat INT, secondary stat LUK - Bishop, Ice/Lightning Archmage, Fire/Poison Archmage, Flame Wizard, Battlemage(a non-magic guard type magician) , Luminous, Kanna level 120 Zen + level 120 Cannon Shooter + level 100 Viper, level 120 Hayato + level 120 Blaster + level 120 Demon Avenger, level 120 Kanna + level 120 Luminous + level 120 Kinesis https://www.facebook.com/mapleseafreebossruns/media_set?set=a.834080016687388.1073741878.100002561932116&type=3 ------------------------------------------------ ------------------------------------------------------ ------------------------------------------------------------ [2] DEMON AVENGER (Primary stat HP, secondary stat STR): level 120 Eunwol + level 120 Xenon + level 100 Viper/lv120 Striker, level 120 Hayato + level 100 Dark Knight + level 120 Demon Avenger, level 120 Kanna + (level 120 Luminous or lv120 Kinesis) + level 120 Battlemage https://www.facebook.com/mapleseafreebossruns/media_set?set=a.834085956686794.1073741882.100002561932116&type=1 ------------------------------------------------ ------------------------------------------------------ ------------------------------------------------------------ [3] DARK KNIGHT (Primary stat STR, secondary stat DEX, 3rd job Cross Surge(Cross Over Chains) skill boosts the dark knight's damage range by a % of the unharmed buffed maximum HP of the dark knight): lv100 Viper/lv120 Striker + lv120 Angelic Buster + lv120 Xenon, lv120 Hayato + lv100 Dark Knight + lv120 Demon Avenger, lv120 Kanna + lv120 Kaiser + lv120 Wind Breaker https://www.facebook.com/mapleseafreebossruns/media_set?set=a.834103020018421.1073741883.100002561932116&type=3 ------------------------------------------------ ------------------------------------------------------ ------------------------------------------------------------ [4] PHANTOM: Primary stat LUK, secondary stat DEX. (EXCEPT OTHER THIEVES) Dark knight card is needed due to Phantom being able to steal Dark Knight's Cross Surge (Cross Over Chains) skill, which boosts its damage range by a % of its unharmed buffed HP. lv100 Dual Blade + lv120 Night Walker + lv120 Xenon, lv120 Hayato + lv100 Dark Knight + lv120 Demon Avenger, lv120 Angelic Buster + lv120 Wind Breaker + lv100 Bowmaster https://www.facebook.com/mapleseafreebossruns/media_set?set=a.834104946684895.1073741885.100002561932116&type=3

Phantom's explorer skills to use:
http://aminoapps.com/p/4zl04t

As recommended by a MapleStorySEA player friend:

1) 1st job Dark Sight from an explorer thief (Shadower, Dual Blade or Night Lord).

2) 2nd job Rage from Hero.

3) 3rd job Cross Over Chains from Dark Knight.

4) 4th job Advanced Blessing from Bishop.

5) I apologise, I do not know which Hyper skill is the best, but I am using Bowmaster's Hyper skill Preparation, which is a skill buff, and which is not an attack skill.

Related question:

Which explorer thieves have the 1st job skill Haste?

Answer:

Only Shadower, and Night Lord.

This is because Blade Master's related (1st job: I+) skill is Self Haste.

Note:

The buffed damage ranges of Demon Avenger, Dark Knight, and Phantom using Dark Knight's 3rd job skill Cross Over Chains, increase as each of their HP increases.

Thank you.



--------------------------------------------- --------------------------------------------------- --------------------------------------------------------- [5] XENON (thief/pirate hybrid): Primary stats consisting of STR, DEX & LUK. No secondary stat: lv120 Xenon + lv120 Night Walker + lv100 Dual Blade, lv120 Hayato + lv120 Kaiser + lv120 Demon Avenger, lv120 Wind Breaker + lv100 Bowmaster + lv120 Angelic Buster
https://www.facebook.com/mapleseafreebossruns/media_set?set=a.834104326684957.1073741884.100002561932116&type=3 ------------------------------------------------ ------------------------------------------------------ ------------------------------------------------------------ [6] Primary stat LUK, secondary stat DEX THIEVES: - Night Lord, Shadower, Dual Blade, Night Walker, EXCEPT PHANTOM AND XENON lv120 Xenon + lv120 Night Walker + lv100 Dual Blade, lv120 Hayato + lv100 Paladin + lv120 Demon Avenger, lv120 Angelic Buster + lv120 Wind Breaker + lv100 Bowmaster https://www.facebook.com/mapleseafreebossruns/media_set?set=a.834105490018174.1073741886.100002561932116&type=1 ---------------------------------------------------- --------------------------------- --------------------------- [7] Primary Stat DEX, Secondary stat STR bowmen and pirates:
= lv120 Eunwol + lv120 Angelic Buster + lv120 Xenon, lv120 Hayato + lv120 Demon Avenger + lv120 Kaiser, lv120 Kanna + lv120 Wind Breaker + lv100 Bowmaster https://www.facebook.com/mapleseafreebossruns/media_set?set=a.834083740020349.1073741879.100002561932116&type=3 ------------------------------------------------ ------------------------------------------------------ ------------------------------------------------------------ [8] Primary stat STR, Secondary stat DEX warriors & pirates: lv120 Eunwol + lv120 Angelic Buster + lv120 Xenon, lv120 Hayato + lv120 Demon Avenger + lv120 Kaiser, lv120 Kanna + lv120 Evan + lv120 Battle Mage https://www.facebook.com/mapleseafreebossruns/media_set?set=a.1130930493669004.1073741895.100002561932116&type=3&pnref=story
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IMPORTANT:
You should be able to achieve a total of +27% critical rate for your main character, by doing the following:
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1) Train Phantom to lv120, and link its link skill to your main character (linking of link skills can be done at lv70, and the character giving the link skill will not lose its link skill).
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2) Train Crossbow Master and Night Lord to lv140 (Rank S in Maple Union) each, and equipping them in Maple Union % critical rate tiles.
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3) Please make sure *not* to overoccupy Maple Union % critical rate tiles if your main character has exceeded 100% critical rate, taking note that the stat window of your main character will only show critical rate as 100%.
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2 comments:

  1. I apologise, I had trouble replying to your comment. Please kindly credit all original authors of the content which you use. You may use the notes. Thank you.

    ReplyDelete
  2. I apologise, please kindly take note that this note's content no longer applies to MapleStorySEA, as indicated by "No Longer Used" in this note's title. Thank you.

    ReplyDelete

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